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The Speed Demon achievement in Ori and the Will of the Wisps worth 129 points Beat the Developer's Ghost in Every Spirit Trial At the moment, it’s just a lonely race between me and the developer’s ghost Ori. Of course, the Spirit Trials - where you race against the times left by other players - will probably be far more competitive once there are actually other players. Completionists will likely want to head straight for every Spirit Trial for their achievement, but aside from that, they don’t yet feel like enough of an addition to stand out in a game which already offers so much. This is by no means a fault of the game, which gives you so much to do that you’re spoiled for choice. Even so, I haven’t actually been actively seeking them out. Out of the two new modes added, Combat Shrines - where you face off against increasing waves of enemies - were my favourite.
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The abilities all complement different environments and playstyles, and the game’s increasing challenge prodded me out of this comfort zone and encouraged me to start swapping between them. It felt a little clunky at first and I was tempted to stick just with my favourite abilities I already had equipped, but the game managed this temptation very well. While Ori can only equip a few of these abilities at a time, they can switch out from a wider weapon wheel whenever they want. The acquisition of all these new abilities feels smooth and perfectly timed. One thing that Ori and the Will of the Wisps has carried over from Ori and the Blind Forest, however, is its superb pacing.
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Just as with the new characters, Ori now has far more abilities to learn than before. This adds a whole new level of immersion and context, but the resulting wave of new icons scattered across the map can be a little overwhelming - it’s sometimes hard to differentiate between the many glowing, pulsing icons for individual characters, quests, and rumoured locations. Almost as soon as Ori steps one hoof into the new map, they’re met with a sudden abundance of NPCs popping up to sell wares, make requests, offer sidequests, and share rumours. The world of Ori and the Will of the Wisps at once feels more populated and more alive than that of the first game.